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How to use sdcafiine wii u
How to use sdcafiine wii u










how to use sdcafiine wii u
  1. How to use sdcafiine wii u how to#
  2. How to use sdcafiine wii u install#
  3. How to use sdcafiine wii u mod#
  4. How to use sdcafiine wii u update#
  5. How to use sdcafiine wii u mods#

If you're unsure how to do this, see this tutorial for details.Ĭongrats! You now know how to use BCML for Wii U.

How to use sdcafiine wii u mods#

This folder contains all the merges of your mods and should overwrite any files already inside your SD card.īy this point, all of your modded files should now be on your SD card and ready to be injected using Homebrew. This is the last folder from which you will copy files to your SD card.

  • Continue this until you get to the "9999_BCML" folder.
  • Now simply start any game and the mods should load. No starting of any CFW is required before you can use SDCafiine, it has a built in fork of mocha.

    How to use sdcafiine wii u mod#

  • Repeat with the next mod folder (0101_). Starting SDCafiine When the files are on the SDCard, use your prefered method to get into the homebrew launcher and start SDCafiine.
  • Ignore the "logs" folder and do not copy the "rules.txt" file. If the mod has an "aoc" folder, do the same with it as well.
  • Copy the "content" folder into the SD card.
  • Open the first mod folder (starts with "0100_").
  • Within should be a list of the mods you installed (eg "0100_UnobtainableChestsFix").
  • Open the "graphicPacks" folder and open the "BCML" folder inside.
  • With your SD card still open, open a new window of File Explorer and navigate to where you installed CEMU.
  • You can now open your SD card and navigate to the files you will be injecting. Today I show you 'How to Use SDCafiine v1.4 to Load Game Mods on WiiU 5.5.2 or 5.5.1'With Maschell's new SDCafiine Release we can now run mods from USB or SD.

    how to use sdcafiine wii u

    Be sure to click "Apply Sort" after doing so.Īfter you have installed and sorted your mods, click the "Remerge" button for one last, thorough, merge. You can sort mods by clicking and dragging them in the list.

    How to use sdcafiine wii u install#

    Head on over to the Gamebanana page and install the mods you want through BCML.īear in mind that BCML, by default, uses a bottom-to-top load order as in, any files on the bottom will be overwritten by the mods on the top wherever they happen to conflict. You should now be ready to install some mods. (changed to filezilla and FTPiiU tutorial)Īfter doing so, install BCML in whichever way you prefer. If you're not sure how to dump your game files, check here. If you're using the EU version of Breath of the Wild, the last folder will be "101C9500".

    How to use sdcafiine wii u update#

    You then need to dump your base game (without update files) somewhere convenient. You will need to find a decent place on your PC to install CEMU. I won't cover things someone else has already covered, so check this tutorial for instructions on setting up your Wii U console and SD card for modding.Īssuming your SD is prepared and Homebrew is installed on your Wii U console, lets continue on to CEMU.

    how to use sdcafiine wii u

    CEMU (You won't actually be playing with CEMU).An SD card with at least 15 GBs of space (microSD with adapter should work).A physical or digital copy of The Legend of Zelda: Breath of the Wild (yes, you have to buy it).A PC or laptop with some means of reading an SD card.Hello! In this tutorial, I will go over how to install mods for Wii U (NOT CEMU) using BCML. I will leave this guide here for posterity. BCML v3 gives users the ability to export data for Wii U and Switch.

    how to use sdcafiine wii u

    I WILL take this down if sonicbrawler wants it to be trashed or does not want it up on the site.NOTICE: With the official release of BCML v3 this guide is now out of date. Goto internet browser and repeat the Homebrew Launcher process, but instead load SDCaffiine.īoot up Splatoon after loading SDCaffiine. If you see no screen, proceed to the next step. If a screen pops up, set redNAND to off if it is not already off and continue. Tap submit and load up the mocha app by tapping on it and hitting load. Now you should see a box saying Homebrew Launcher 1.2 and a Submit button next to it. Type in loadiine.ovh with no spaces or spelling mistakes. Now put your SDCard in your Wii U, restart the console and open the browser. For example, my model mods have the "Model" folder which go in content, or the static.pack mod goes in the "Pack" folder inside of content. Open it and create a folder named vol, then inside of vol make a folder named content, (should be sdcafiine/gameIDnumber/vol/content) and install mods from here by placing them in the spot they should be. Inside of sdcafiine you will need to create a folder that is named depending on region:Ĭopy your specified region titleID number and name the folder inside sdcafiine it. Now make a folder on your sdcard (not inside the wiiu folder, on the root.) Name it sdcafiine, with no spaces or commas. That's why I bring you this tutorial, which will include mocha in the important files pack.Ĭopy the wiiu folder to the root of your sdcard. This text guide has been edited to fit splatoon) which you can find here*Splatoon can't be loaded with SDCafiine normally without the use of mocha. *This is a text adaption of a video tutorial by SonicBrawler (about Mario Kart 8.












    How to use sdcafiine wii u